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In the past few months, piloting took place in many schools of the Czech Republic with the aim to evaluate the functionality and user-friendliness of the LEA’s Box tools. Teachers’ opinions were gathered via questionnaires and focus groups, so let’s take a look at some of their responses.

When asked how they would use the LEA’s Box tools in the classroom, teachers mentioned the following:

  • LEA’s Box would make the preparation for my classes easier.
  • LEA’s Box would help me set learning objectives and track pupils’ progress better than grades.
  • LEA’s Box tools might be more interesting for students than other forms of assessment.
  • LEA’s Box would promote group work and creativity in the classroom.
  • LEA’s Box would enable students to better track their progress.

Another important question to ask the teachers was what kind of feedback they would actually like to get when using the tools. As can be seen from the following graph, the most important thing for teachers is to be able to determine their pupils’ strengths and weaknesses, followed by the possibility to verify whether their pupils have reached a certain level of proficiency. This information is very interesting for us and shall be taken into account when developing and improving the tools.

Do you have the same opinion as the Czech teachers?


Schloss Dagstuhl lädt das ganze Jahr über Wissenschaftler aus aller Welt ins nördliche Saarland ein, um über neueste Forschungsergebnisse in der Informatik zu diskutieren. Mehr als 3.500 Informatiker von Hochschulen, Forschungseinrichtungen und aus der Industrie nehmen jährlich an den wissenschaftlichen Veranstaltungen in Dagstuhl teil. Seit 2005 gehört Schloss Dagstuhl zur Leibniz-Gemeinschaft, in der zur Zeit 89 außeruniversitäre Forschungsinstitute und wissenschaftliche Infrastruktureinrichtungen in Deutschland vertreten sind. Aufgrund ihrer gesamtstaatlichen Bedeutung fördern Bund und Länder die Institute der Leibniz-Gemeinschaft gemeinsam.


Michael Kickmeier-Rust, Koordinator von Lea’s Box, wurde zum Perspektiven-Workshop zum Thema „Entertainment-Computing und Serious Games“ eingeladen. Er vertritt die Perspektive und digitale Lernspiele in der Gesellschaft und macht besonders die Wichtigkeit der Kombination intelligenter Lehr-Lerntechnologien, „Learning Analytics“ und formativer Beurteilung und Lehre deutlich. Lea’s Box soll so ein wichtiger Pfeiler einer realistischen und effektiven Integration von Spielen in den Unterricht sein.

Mehr Informationen finden Sie hier: http://www.dagstuhl.de/

Mehr Informationen finde

Susan Bull

LEA's Box in China

LEA’s Box learning visualisations were amongst the visualisations presented by the University of Birmingham at a workshop for teachers on 23rd June, hosted by Beijing Normal University, and led by Professor Ronghuai Huang of the University’s  School of Educational Technology. The slides that accompanied the talk were expertly translated into Chinese before the event, and simultaneous translation during the presentation enabled all teachers, regardless of their English listening skills, to engage with ideas on the benefits of learning visualisations for teachers and their students. The presentation focused on visual analytics, learning analytics and open learner models, key areas of interest in LEA’s Box. LEA’s Box would like to take this opportunity to welcome teachers in China.

Too many barriers still block the free flow of online services and entertainment across national borders. This of course holds true for digital educational tools and services and the secure cross-border flow of educational data. The Digital Agenda will update EU Single Market rules for the digital era. The aims are to boost the music download business, establish a single area for online payments, and further protect EU consumers in cyberspace. The Digital Assembly 2015 was an event co-organised in Riga, Latvia on the 17-18 June 2015, with the Latvian Presidency of the Council of the European Union. It featured inspirational speeches by successful entrepreneurs and public authorities, networking opportunities and workshops. The key goal was to establish and promote a common strategy for the players in the e-Society. Michael, coordinator of Lea’s Box, was invited to this event. His impression was that education, learning, and empowering people was clearly underrepresented. So he raised a strong voice in WS5 "e-Society" for the important role of a competency-oriented, knowledge-based society and that it takes solid and innovative educational technology to achieve it.

Check out the YouTube Channel of the Digital Assembly 2015 to see 28 videos of the event.

Games are an excellent vehicle to convey learning contents, to engage people and make them really keen on ... learning. Yes. The RAGE project is Europe's biggest initative towards establishing a serious games ecosystem and making games serious - a serious factor in the educational landscape! Check it out at www.rageproject.eu!

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Lea's Learning Analytics Blog

Learning analytics, educational data mining, formative assessment - all recent buzz words in educational research. In principle, the idea is to find theoretical frameworks, models, procedures, and smart tools to collect, aggregate, analyze, reason on and visualize large scale educational data. LEA’s BOX is a research and development project funded by the European Commission. The project aims at (a) making educational assessment and appraisal more goal-oriented, proactive, and beneficial for students, and (b) at enabling formative support of teachers and other educational stakeholders on a solid basis of a wide range of information about learners. That means, LEA’s BOX is a learning analytics toolbox that is intended to enable educators to perform competence-centered, multi-source learning analytics. More info at http://www.leas-box.eu!


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